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Inhaled enemies become copy abilities in Kirby's Adventure, the long NES journey that gave Kirby a hat for each stolen power. A sword, a fireball, or a hammer replaces the plain puff, and King Dedede is no longer the only thing the inhale is for.
HAL Laboratory and Nintendo built the follow-up to Dream Land around that copy. Masahiro Sakurai's hero still floats, but the stolen ability is the new identity.
The game arrived in 1993 and set the copy-ability identity later Kirby games keep. Nightmare and the Fountain of Dreams sit at the end of a much longer map than Dream Land had.
Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.
Facts in this grid are RAWG's, not our review. Open the RAWG record. RAWG.


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Nintendo publishes a classics library for this era on Nintendo Switch Online. Confirm this title is still in the current library. Where to Play does not host this game.
Nintendo Switch Online overview Official siteWe don't host this game. Confirm the title is still offered before you rely on a library note.