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The Legend of Zelda: Twilight Princess lets Link become a wolf whenever the twilight covers a province. Midna argues with Link instead of offering the polite hints of an older companion.
Eiji Aonuma directed it as the darker follow-up to Wind Waker, and it shipped both as a Wii launch game with motion swings and as a GameCube game with a mirrored world and a traditional controller. Midna, not a fairy in the old style, is the companion who actually argues.
The tears of light, the hero's bow, and the double clawshot structure a Hyrule that is larger and more rural than Ocarina's. Wolf Link's senses find ghosts and scents the human form walks past. The last duel with Ganondorf is staged as a swordfight in a field, deliberately old-fashioned after the wolf chapters.
Twilight Princess HD on Wii U is a separate remaster. This page covers the Wii and GameCube releases of Twilight Princess as one work.
Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.
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No current listing is claimed here. This entry records the original hardware release. Confirm any official re-release on Nintendo's website. Where to Play does not host this game.
Nintendo's website Official siteWe don't host this game. Confirm the title is still offered before you rely on a library note.