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Konami armed two soldiers for Contra III: The Alien Wars, known in Japan as Contra Spirits. Mode 7 spins a top-down street while missiles lock on, and the side-view stages still let a second player join the gunfire.
The 1992 Super Nintendo run-and-gun uses bombs, a hold-and-charge shot, and a mid-air swap of weapons. Red Falcon's return is the story excuse for robots, alien hives, and a last climb.
Smart bombs clear a screen the rifles cannot. The Mode 7 street and the two-player crawl are the set pieces players quote when they name this Spirits cartridge.
Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.
The series list above is the whole family set in this catalog.
Facts in this grid are RAWG's, not our review. Open the RAWG record. RAWG.


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Nintendo publishes a classics library for this era on Nintendo Switch Online. Confirm this title is still in the current library. Where to Play does not host this game.
Nintendo Switch Online overview Official siteWe don't host this game. Confirm the title is still offered before you rely on a library note.