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Spirit orbs rewrite a fighter's kit mid-trial, and FORCED is BetaDwarf's co-op arena game about surviving those tests. Ignoring a spirit orb leaves the squad with the basic strike the trial was designed to outgrow.
Gladiators stand together while the orbs offer a temporary rule change, such as a new strike or a shield. The arena itself is the dungeon: waves, hazards, and a goal that fails the whole squad if one person ignores the orb.
The 2013 battles reward planning the next pickup instead of only mashing a basic combo. Leaving a spirit unused is often worse than taking the wrong one, because the trial was built around that rewrite.
Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.
None in this catalog yet.
No wider family is grouped for this title beyond the series list.
Facts in this grid are RAWG's, not our review. Open the RAWG record. RAWG.


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No current listing is claimed here. This entry records the original hardware release. Confirm any official re-release on Nintendo's website. Where to Play does not host this game.
Nintendo's website Official siteWe don't host this game. Confirm the title is still offered before you rely on a library note.