Dahaka hunts the prince through Prince of Persia: Warrior Within, a darker sequel that trades the hourglass charm of The Sands of Time for heavier swordplay. Ubisoft sent him back along a doomed timeline in 2004, with the Dahaka as a beast that cannot be bargained with.
Wall runs still cross the island fortress, but sand-time powers now feed combos, and the prince can seize an enemy weapon mid-swing. Kaileena's presence in the fortress pulls the story toward a choice the first game never staged.
The cube release is that same fortress campaign, acrobatics and all. Players who only knew the kind prince meet a harder, more violent fighter on these corridors.